Really nice idea and cute graphics. The snowman could move a tick faster though. In addition, I'm lacking some sort of game end. Maybe adding a highscore list (top 10) would help to get a sense of completion at the end... ;-)
PS: There seems to be a small bug that causes the gold to get a lot of figures after the decimal point after buying the middle hat on page 2 (forgot the name). I love the shop idea! :)
Hello, Thanks for the feedback, I'm glad you think it's nice and cute.
For the bug I had faced it and got the solution but didn't update it yet! (I didn't round the decimal and I think the long digits come from the Javascript common error when computing decimal numbers)
For the game engine I used GDevelop as it's great for developing a small game in a limited amount of time (This was a 3-day game jam submission)
For the tools I used Aseprite for pixel art and sprites some sound effects from the tool in game engine itself, and that's all about the tools the music and sounds I used are mentioned on the credit page at the main menu, It's free so I picked them.
Currently I have little time to update it cuz I'm making a new game.
The plan is to
-fix bugs
-update more hats
-fix sounds and BG music looping
-improve character movement as so many people mentioned it
-as you mentioned end game content I will try to update the leaderboard system but I'm a newbie at making game maybe it'll take time.
That sounds good and logical. As I just started out learning GameDev with Godot 4 in November 2023, I can totally relate. Iβm in the process of finishing my 2nd game and thereβs a big list in my backlog which I have to skip until a v2. Itβs a Christmas-related game and I already missed the holidays deadline… ππ€¦πΌββοΈπ€·πΌββοΈ
All the best for your GameDev journey! ππ»ππ»ππ€
β Return to game
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Really nice idea and cute graphics. The snowman could move a tick faster though.
In addition, I'm lacking some sort of game end. Maybe adding a highscore list (top 10) would help to get a sense of completion at the end... ;-)
What game engine / tools did you use?
PS: There seems to be a small bug that causes the gold to get a lot of figures after the decimal point after buying the middle hat on page 2 (forgot the name). I love the shop idea! :)
Hello, Thanks for the feedback, I'm glad you think it's nice and cute.
For the bug I had faced it and got the solution but didn't update it yet! (I didn't round the decimal and I think the long digits come from the Javascript common error when computing decimal numbers)
For the game engine I used GDevelop as it's great for developing a small game in a limited amount of time (This was a 3-day game jam submission)
For the tools I used Aseprite for pixel art and sprites some sound effects from the tool in game engine itself, and that's all about the tools the music and sounds I used are mentioned on the credit page at the main menu, It's free so I picked them.
Currently I have little time to update it cuz I'm making a new game.
The plan is to
-fix bugs
-update more hats
-fix sounds and BG music looping
-improve character movement as so many people mentioned it
-as you mentioned end game content I will try to update the leaderboard system but I'm a newbie at making game maybe it'll take time.
Thank you for the long reading.
Thanks for getting back to me! π
That sounds good and logical. As I just started out learning GameDev with Godot 4 in November 2023, I can totally relate. Iβm in the process of finishing my 2nd game and thereβs a big list in my backlog which I have to skip until a v2. Itβs a Christmas-related game and I already missed the holidays deadline… ππ€¦πΌββοΈπ€·πΌββοΈ
All the best for your GameDev journey! ππ»ππ»ππ€